The Watcher Beyond the Veil

Back after a long hiatus! But Cosmic Cutthroats has never been far from my thoughts, and I’ve run quite a bit of it since my last post.
Today, I have an interesting in-universe mystery that adds to the setting’s weirdness, while adding a plot device that may prove useful from time to time.


The Watcher Beyond the Veil

Scientific materialists that live in Uru Ulan have an interesting time of it.

Uru Ulan is a city of almost infinite strangeness and seemingly endless possibilities. And yet, most of what goes on there seems to fit, if uncomfortably at times, into existing universal theories and plausible hypotheses. And yet, not every widely-reported phenomenon of the city does.

Like the Watcher.

Death is believed to be the end of the journey for all. Oh sure, in Uru Ulan, there are ways to “cheat” death — pay the cult of Osiris to create a clone backup, have a friend locate a duplicate from a near-identical dimension, restore a pattern from a teleportation device — but it can be argued that each of these isn’t the original.

Uru Ulan is a city rife with adventure, intrigue, dangerous exploits and narrow escapes, and the city’s many mercenaries and rogues often have very close brushes with death. And sometimes, they report that the brush was a lot closer than it looked.

Some adventurers report that they did, in fact, die, when it only seems like they did! At the very last moment, they encountered … something.

They appear in a misty non-space, in front of a misty, vaguely human-shaped figure. Sometimes they seem to imagine the classical features of a skeleton or one of their death-gods, but just as often, there’s nothing there but a nebulous form, an upright suggestion of head, arms, limbs, and torso and lower extremities.

In their minds, at that moment, they sense they have a choice. They can pass on to whatever awaits them … nothingness, transcendance, heaven, hell, or the waiting room at the local DMV … or, they can make a sacrifice and return.

The sacrifice is never something physical. It may be changing one Quality for another. It may be shifting a Level from any one Attribute to a mental Attribute, something they were lacking — they become more social, gaining Charm, for example, or they gain a newfound interest and curiosity in the world around them, gaining some Brains. A weak-willed and wishy-washy adventurer may find themselves with more Guts than previously, having faced death and come back for more.

An additional sacrifice is always required; the adventurer also loses something of their inner power and potency, losing 1 Level of EDG when presented with this choice. And in general, the adventurer only ever encounters the Dweller Beyond the Veil once. There is no compensation for this loss of EDG, beyond, well, not dying.

These sacrifices often seem to represent, in some way, a further step in personal development. Sometimes it represents redemption for a fallen hero, or a rededication to the cause of virtue in a champion of what is good and true. Sometimes though, it may represent a further fall into evil for a villain. Which makes one ask, what does the Dweller actually want? It doesn’t necessarily want goodness, as we think of it, as some come back worse than before. Maybe the Dweller records the history of the interdimensional city, and hates for a story arc to end before it’s completed. Maybe it’s a cosmic entity that likes to maintain the complex alchemical mixing-pot of the great metropolis. Or maybe it’s just a deific trickster that wants to see the punch line delivered. If anyone has a serious theory, they’re not saying.

Regardless of what’s changed and the reasons for the change, the adventurer is saved from certain death, just in the nick of time. There’s no indication that they ever went anywhere; their vision of the Dweller, even if it lasts for hours in the adventurer’s mind, takes only a nanosecond of real time. And afterward … something implausible happens. The gun jams, that would’ve splattered their brains across the bulkhead, or misfires and hits a shoulder or a piece of equipment instead. The arm swinging the sword to behead the adventurer, spasms and drops the lethal blade. The adventurer inexplicably rallies and somehow survives a deadly disease. The Dweller seems to manipulate time and probability to undo, or mitigate, whatever would have ended the adventurer’s life prematurely. If death is certain and there’s no escape, the Dweller doesn’t seem to interfere; it always intercedes in the simplest, most likely, and most easily explainable way.

So who does know about the Dweller? The Damocletian Order admits that it’s one of the subjects, beyond the Genesis Seeds, that the Order actively investigates. The Cult of Osiris gather info also, believing the figure to be Osiris himself, taking on what forms he will. The Holy Church of Vorsh will loudly imply that the figure is their cosmic figurehead, while admitting with unusual honesty behind closed doors that they have no idea, and the existence of the Dweller concerns them, somewhat.

One last point bears mentioning. Among the few that know of the Dweller and its appearances, it hasn’t escaped attention that the Dweller’s actions, saving those otherwise doomed to die, is much the same as how the city’s Servitors save unfortunate subjects of disaster from across space and time. Victims of floods, fires, hurricanes, earthquakes, and other elemental calamities find themselves rescued at the last minute by the city’s automata. Is there some link between the Dweller’s activities, and how the city has populated itself over time? Probably only the city’s founder, immortal sorcerer Ensi Abgal knows, and good luck getting an audience with, let alone a straight answer from, that one.


The concept of the Watcher came to me as I thought about the impermanence of death in comic books. Uru Ulan is in many ways a comic book setting (hence the main body font!). And I thought about how in some cases — like the recent X-Men run — the writers have actually tried to make a systematic explanation for that common trope, the hero that returns from the dead. Of course, it’s not only heroes that can come back in this way, but villains, too. This plot device also provides a convenient way for a character, betrayed by the dice, or played by a new and still reckless player, to cheat fate in the strangest ways … but only once, and not without consequence.

A Cutthroat Cornucopia

If you’ve purchased Cosmic Cutthroats, please allow me to remind you that in the document on the right, labeled Links and Errata, you can get the current playtest version of the Cutthroat Codex (or you can click here!).

  • Over 200 pages and growing!
  • New LS/RM, Power, and Occupation Packages!
  • Three complete campaign settings for your Cutthroats campaigns!
  • Dishes belonging to each of the major species in both books, that your Cutthroat might somehow be able to stomach!
  • More Gear!
  • More GMing advice for Cutthroats!
  • More Optional Rules!
  • More Triumph and Mishap examples!
  • Lots more NPCs and critters to meet, befriend, battle, and cheat with at cards!

Check it out!

Cosmic Creatives

If you want to create something for Cosmic Cutthroats … nothing is stopping you!

The sections of Cosmic Cutthroats that contain only game mechanical material are released under the Creative Commons Attribution Sharealike license.

What does this mean? It means you are free to create your own material using the R.E.C.I.P.E. game engine! Create new Realms, NPCs, and Adventures, and share them with others, even for sale!

The specific terms are in Section 1.3 of Cosmic Cutthroats, but the short version is: (1) You can use the game mechanics of Cosmic Cutthroats, but no Realms, settings, or named Characters in the game or any later supplements, (2) you do not have license from me to use any of the art in Cosmic Cutthroats, (3) please credit Cosmic Cutthroats as the original ruleset, and me as its author.

For more details on this Creative Commons license:

https://creativecommons.org/licenses/by-sa/4.0/

I have the utmost faith in the game community not to use these game materials for hate speech, bigotry, or discrimination of any kind. Please don’t let me down!

With that in mind, go for it, and let’s see what amazing worlds you create!

First Review

The first review of Cosmic Cutthroats is in, from the owner of the It Came From The Bookshelf Blog. They seemed to rather like it, and gave it a B+.

A few choice bits:

  • Rules:
    • Cosmic Cutthroats is, in fact, an ordinary game, but it does ordinary pretty well.”
    • ” Its system for critical effects is elegant …”
    • “… Mathematical complexity is almost never going to be an issue.”
  • Setting:
    • “The setting of Cosmic Cutthroats is kitchen-sink gibberish, but the good kind of kitchen-sink gibberish.”
    • “The whole thing is total nonsense and I love it.”
    • “It’s not going to be everyone’s cup of tea, but my tastes run to the eclectic, so I think it’s great.”

Read it here!
http://www.itcamefromthebookshelf.com/2020/06/cosmic-cutthroats.html

Cosmic Cutthroats now available in print!

The final version of Cosmic Cutthroats is now available in print on Lulu.com!

https://www.lulu.com/en/us/shop/joshua-kubli/cosmic-cutthroats-rpg/hardcover/product-48pr97.html

The price for is USD $45.15 for a 440-page hardback with matte color cover and nice paper stock. Lulu is currently (23 June 2020) running a coupon for 10% off of print orders (code CREATE10), so that will help, too! If you miss that code, keep your eyes open, Lulu always has one deal or another running.

Thank you all for your patience while I got this lined up, folks! The plan is that the book will be available on Amazon and other bookstores, too, but that will take several weeks, at least. So if you want that sweet Prime shipping discount, just hang on, it’ll happen!

Cutthroat Videos

Here are a few Youtube videos that might provide some inspiration for your Cosmic Cutthroats games.

The first is on the scientific and mathematical underpinnings of other dimensions, and the theories behind dimension travel. This is part of why Cutthroats is called a psychedelic RPG … If your PCs are students at the Academia Esoterica or Proto Kyoto Academy, this is what their homework is like.

Here is the Epic of Gilgamesh, sung in (what we think is close to) the original Sumerian.  This is a sample of what PCs might hear wandering through the Ziggurat District, the capitol of Uru Ulan.

A couple of more suggestions for in-game tunes. This one is a personal favorite, since it literally is in-game tunes. Something here for every occasion.

Finally, a suitably operatic, epic album perfect for when you want something sweeping and majestic. Closing in for the last battle with that Sanguine Totality anti-paladin warlord? Here you go!

That’s all for now!

Charity Bundles and Print Update

Howdy folks! A couple of quick updates.

This is an important moment, not just because of Covid-19. Creative folks are coming together everywhere to support racial justice and equality in law enforcement.

Metagene RPG is part of DriveThruRPG’s charity bundles. This particular one benefits the NAACP, and we’re so glad to help even just in this small way.

https://www.drivethrurpg.com/product/316935/NAACP-Legal-Defense-Fund-1-BUNDLE

There’s also this fantastic bundle on itch.io to that also goes to the NAACP and the Community Bail Fund. I don’t have anything in this one, but it’s still awesome, and for a vital cause!

https://itch.io/b/520/bundle-for-racial-justice-and-equality

Please go check these out, and purchase one or both. Get some great games and help make the world a better place.

For those who’ve asked about print versions of Cosmic Cutthroats, I’ve ordered a test print copy from Lulu, and taken the initial steps to set up POD on DriveThruRPG itself. There are massive delays on both sites, and POD setup takes time. There may be unforeseen issues with either or both. We’re getting it done, though! Keep an eye on this space for updates!

If you have questions or possible errata about the game, please remember to check the errata list in the link to the right. If you find something that’s not on that list, please feel free to email me at jkubli@imperfekt-industrees.com with any questions or issue.

Stay safe and well! Thanks!

First Cutthroats Ratings and Errata

The first rating is in for Cosmic Cutthroats RPG … some kind soul gave it a 5/5 on DriveThruRPG.Com!

https://www.drivethrurpg.com/product_reviews.php?products_id=316410

It’s also sitting at #8 in the “Unique Systems” category on DriveThruRPG! Warms the heart, it does!

Setup is underway for POD on Lulu, and when finalized, the book will go into distribution at all of the biggest online bookstores. Can’t wait to see the final version in print!

Already, some errata has been discovered. It seems like 5 minutes after you hit the ‘publish’ button, you (or another eagle-eyed individual) will spot some mistake! Click on the ‘Links and Errata’ button to the right, and if you find anything, please mail me at jkubli@imperfekt-industrees.com. Your errata will also get added to that list, and all the changes will go into a future update.

I’m glad things are going well with my beloved Cutthroats, and excited to write more about interdimensional wanderers and Uru Ulan. Thanks to everyone who’s grabbed a copy so far!