A quick post this time. This sort of thing shouldn’t be necessary, but this is the world we live in now (and in particular, the nation I live in now).
I believe that racism, sexism, homophobia, transphobia, anti-semitism, and bigotry of any kind have absolutely no place in our hobby.
Imperfekt Gammes has been proud to work with diverse artists and gamers of all kinds over the years. We stand against bigotry, and support all other designers who do as well.
Free speech doesn’t mean anyone has to listen, or provide a platform. If your heart is filled with hatred for some group of people, I’d strongly suggest you may find our works unappealing, and look elsewhere to spend your entertainment coin. My games have always been about freedom and love for all, with no distinctions and no biases. Where I’ve stumbled (and I have), I’ve done so honestly.
Anyone that has any questions or concerns is welcome to contact me directly; however, I think this is pretty clear. Thanks.
Serious playtesting has begun for Cosmic Cutthroats. I’ve been running a Hogwarts or Brakebills style game for my wife, and we’re almost 10 sessions in and it’s been a blast. The game is based in the Academia Esoterica in Uru Ulan, and some details from that campaign are in Deep Cuts.
I’m also getting ready to run a space opera game for my regular gaming group, based in the Ilion System. Info on this can also be found in Deep Cuts.
It’s tremendously freeing to be able to give very minimal guidelines to players, and trust that not only can they make Characters they’ll want to play, but they won’t be unnecessarily limited in what the game will allow. And with the freeform results from Triumphs and Mishaps, encounters often take unexpected turns.
I’m looking forward eventually to running a high-power supers game at some point, and a mid-level dungeon crawl, maybe a conversion of some classic. I also want to be sure to give the vehicle rules a workout in the space opera game, and run more full-on boss battles. Turns out Goons are pretty easy to beat if you’re a high-Awesomeness adventurer (and that’s not a bad thing!)
Having fun and making lots of little refinements. Once testing is done, I’ll be contacting a few editors I know, and commissioning a few art new art pieces for the interior. This one might take awhile to cross the finish line, but I’m in no rush. In the meantime, download and try it out yourself, or follow the link and purchase an at-cost test copy at this link.